Enough controls in tab to justify it Added force option for LS and RS. Cant have options Added ScrollViewer to Other tab in Profile Editor. First, make sure 'Joystick.type' is 1 to enable joystick use (obvious, but you never know. To be more specific, it restores the condition of reWASD before the restart. Tray agent (autoremap after rebooting) This feature was in high demand for months autoremap after rebooting your PC. Any ideas, suggestions would help.Īlso, this is unrelated to the topic, but is there an alternative way to remove the 'Recovery" command? Since it is a required command, however I don't want my character to have a recover command. Removed obsolete Hide DS4 Controller option again. The functionality is the same as for Xbox 360 or One, and all the configs from reWASD user community will work on your DS4 and DS3 controllers. But it seems that the opponent is only able to display explods from animation actions from its side only. The simple answer might be putting the automotive based cars in P1 and the MC based cars in P2. P2 was supposed to be a less expensive class than P1 but that went out the window quickly when the first car built specifically for P2 was done. Sort of like an Anim2 for the character, except as an explod type. Running a stock GSXR is still the least expensive way of competing in P1 or P2. I was trying to make it so the defeated opponent displays an EXPLOD that exists within P1's animation actions. But if a defeated portrait does NOT exist, this is where I am having trouble. If a defeated portrait exists with a character, I probably won't have any problem showing it. What I have done so far is to put the defeated opponent into a custom state when the match is over. if I defeat Kung Fu Man, and he does not have a defeated portrait existing, I want to use a sprite of one of his get hit frames from one of his head position offsets. For example, let's assume it's Kung Fu Man.
![control p1 and p2 custom profile ds4 control p1 and p2 custom profile ds4](https://s1.cdn.autoevolution.com/images/news/gallery/ds4-and-ds5-production-ends-all-electric-compact-to-debut-in-paris_22.jpg)
I already have the winner's portrait showing, but I want the defeated opponent shown on screen. I'm trying to do a SFII style quote system (where a defeated opponent's portrait is shown) when the match is over.